Aachen Virtual Experiments Laboratory

At the Aachen Virtual Experiments Laboratory, we use virtual reality technology for behavioral (economics) research. We developed a real effort (sorting task) experiment which we ran first time in January 2014 in the aixCAVE of the IT Center of the RWTH Aachen University. Since then, we conducted several studies in the surround-projection room aixCAVE, and using head-mounted displays, e.g., Oculus Rift and HTC Vive.

Why virtual experiments?

  1. Add naturalistic context to your experimental setting.
  2. Conduct dangerous or impossible experiments.
  3. Analyze tracking data to gain novel behavioral insights.

In immersive virtual environments, you have full control over your experimental setting. You may use virtual humans as confederates whose performance remain constant over experimental sessions. You can conduct co-presence experiments with real human social interaction. 

To learn more on Experimental Economics in Virtual Reality, please read our short paper!

  • Gürerk, Ö., Bönsch, A., Braun, L. Grund, C., Harbring, C, Kittsteiner, T., Staffeldt, A. (2014, revised version 2016). Experimental Economics in Virtual Reality, MPRA Paper No: 71409. Download MPRA_paper_71409

Please see the research page for more information.

Contact: Professor Dr. Özgür Gürerk, School of Business and Economics, RWTH Aachen University | e-Mail: ozgur DOT gurerk AT gmail DOT com | twitter: @DrGurerk
www: Experimental Economics at RWTH